About
I build interactive systems and web products with a strong emphasis on clean architecture, maintainability, and clear user experience. My work spans Unity game systems (including multiplayer) and modern React / Next.js applications.
Core Skills
- Unity (C#), gameplay systems, event-driven architecture
- Multiplayer systems using Mirror (state sync, turn flow, UI feedback)
- React / Next.js, component-driven architecture, content-based pages
- Supabase authentication and content storage for admin-managed sites
Certifications
- CompTIA Security+
- CompTIA A+
- Cisco IT Essentials
What I Focus On
I gravitate toward problems that benefit from strong structural decisions early on: systems that need to scale in complexity without becoming fragile. I enjoy working at the intersection of technical depth and user-facing clarity, whether that’s designing a multiplayer game loop or building a site that non-technical users can confidently maintain.